/* 
 * File:   Object.h
 * Author: mauro
 *
 * Created on 13 de octubre de 2014, 17:59
 */

#ifndef OBJECT_H
#define	OBJECT_H

#include <Box2D/Box2D.h>


class Object {
private:
    b2Body *body;
public:
    Object();
    Object(b2Body *body);
       
    b2Vec2 getPosition();
    float getAngle();
    float getAngularVelocity();

    b2Body* getBody();
    
    void setAngularVelocity(float velocity);
    virtual ~Object();


};

#endif	/* OBJECT_H */
